Friday, April 6, 2012

Geargia Skeleton

Well after that revelation this morning thanks to Baha I'll be giving you all a general skeleton for Geargia... which also makes today really easy on me because I don't have much in mind for a blog post today anyway lol.

No Read More this time just a straight post
Monsters:
3x Geargiarmor
3x Geargiano MK-II
3x Geargiarsenal
3x Geargiaccel
X whatever you want

Spells:
0-3x Iron Call
1x Pot of Avarice
X Whatever you want

Traps:
X Whatever you want

In essence the entire deck as it stands is about 12-15 cards specific to Machines or Geargia. Then you can like Gadgets throw in whatever else you want to put with them. You could try Birdman, Tinplate Goldfish, Rescue Rabbit, Karakuri's, Gadgets, Machina, etc etc...

The decks main strength now that the loop and Iron Call abuse is gone is in its undying. Your monsters all in some way grab another monster from your deck or graveyard... Meaning you will quite nearly always have a monster... And if you are able to keep a Geargiarmor on the field you can begin an explosion... one time thanks to keeping a Geargiarmor I was able to make Geargiganto X and Utopia Ray and almost won (Hero's killed every attempt at set-up). The deck benefits so much from the Earth support in the set that I honestly can't say how much the deck will change... (5 exact is easy with how they control their graveyard... so the Earth God is a really good beater for them.) Clockwork Shikigami is also a great asset as the monsters themselves are quite weak. Machina Fortress even has some synergy with the deck... Fortress pitching Arsenal... Summon MK-II grab Arsenal to get Armor... swing in for 3500... set Armor face-down... if your MK-II survives the turn you can end the game.

Essentially the monsters want to stay on the field a bit longer than one turn so you can utilize them for a game ending play... keeping a single Armor on field to use it's effect twice can end games too. So some stall backrow can be very helpful in that regard. There's a lot of flexibility offered in this archetype. Now though I'm waiting to see if they get 1 more support card or not lol.

2 comments:

  1. Thanks for this ^^

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  2. geargia monsters are awesome!! really like me machine monsters jejeje!! i have a built with machina fortress y gearframe; gergiagianto really works with this!!! i think accel and armor are the best cards of this archetype!! xyz level 4 summon so easily :-)!!
    well, thanks for the info!! XDXDXD Nice blog :-)

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