Well I've been thinking of a way to make a deck that spams multiple Rank 4's in one turn and just can't quite figure out how to do it. I've done Sacred, Verz, Water Xyz, Gadget, HERO... and so on but just can't find a deck that can spam them more than once a turn without ultimate offering. Well then damn I guess we'll just have to go back to using ultimate offering... So here's my plan... First off Gadgets are always a good idea. So you now have a 9 Gadget base for Xyz... But you with 9 gadgets can make 3 Geargigant X's... So you can put out 3 Geargigant X use all their effects to pick any 3 Level 4 or lower Machines from your deck to your hand. And have room to summon 2 of them for game... of course isn't Gadget's just spamming a bunch of Xyz better?
Well what about putting out 3 monsters all level 4... Basically 2 Geargiaccel and 1 Tinplate Goldfish should do fine... Goldfish>Accel... Special second Accel... overlay Goldfish and Accel for Geargigant X... Use it's effect to grab another Accel from deck... Special out that Accel... now you can overlay for a second Geargigant X... that's a total of 4600 damage worth right... So we are still off by a good bit... And we've already normal summoned... Well the second Geargigant can add an Accel from grave but Geargigant X isn't a Geargia so you can't summon it out... There must be a better way right? If I told you there might be would be be happy... BTW A single Iron Call lets you make another Geargigant X for 6900 damage... Also advantage wise you didn't lose much... The First Geargia cost you 3 cards from hand The Second Geargia cost you 1 card the Third Geargia cost you 1 card... The First Geargia gave you 1 card... The Second Geargia gave you 1 card the Third Geargia gave you one card... overall you only lose about 1 card worth of advantage but get 3 monsters on the field. so in essence you had used 4 total cards that you actually had to obtain... to make 3 Xyz in one turn... with no real set-up...
1 Geargiaccel and 1 Geargiarsenal and 1 Tinplate Goldfish also works... Same exact combo but use Arsenal to put out the second Accel... Problem is we are missing damage still 1100 that has to happen somehow (This is considering an empty field mind you).
So we have a conundrum... we can take a 4 card combo and put out 6900 damage... thats just not good enough. (If we had a Ultimate Offering or Limiter Removal it'd be too dependent). I want this to be as independent on extra cards as possible. With Limiter Removal though we can do either combo doesn't really matter but instead of using Iron Call for the third one we can just Limiter Removal for 9200 damage total... Or we could use Ultimate Offering and make enough monsters for over 8000 damage... Offering would turn the whole hand into anything we needed.
There are a ton of different ideas I have with Geargia's and I'm hoping to hear from you all about how you can make an OTK using Geargigant X without using a single Gadget monster.
Hey, same guy as before. As I said the Geargis interest me, so I've been looking into them. I'm beginning to think they're not really OTK friendly save going the ulti offering route, or perhaps including Clockwork Shikigami in your deck, maybe getting lucky and dropping a Mechanical Emporer.
ReplyDeleteThe Geargis are beginning to look to me as a bit more of a control oriented deck, like how the gadgets seemed to originally be played often, providing a steady stream of monsters each turn, able to replenish the hand and go about themselves at their own natural speed. Fairy King Alverd of course seems like he'd be grand in such a deck.
OTK is the style of the day, so currently my control oriented gadgets it on the sidelines until things slow a bit. On the whole such decks as Geargis and Gadgets seem to hold some amazing potential and consistency, but I fear without some spliced builds (i.e. adding in Machinas or such) we're not going to get an OTK going, at least not until we get a Makyrua-esque spell.
Exactly which is where the problem comes in. Even with splices they still can't reliably OTK and without that threat they are rather bad in this format as they have no real threats. Once again it's just not plausible which I'm depressed about I mean it's possible but just not gonna happen. If ran as a control build though it'd be like Gravekeepers spliced with Gadget... Minus the advantage of Descendant or the lock-down of Necrovalley (or even the hand wipe).
DeleteIf you can figure out something though that'd be awesome but for now there's not much to do much like Madolce (They have fun ultimate offering plays but still no OTK/Loop potential...) OOParts also have little in the way of that. Magical are right now the most adapted to the format.