Monday, March 14, 2011

Temporal Machine God Metaion



Temporal Machine God Metaion 
Fire
Level 10
Fairy/Effect
This card cannot be Special Summoned from the Deck. If you control no monsters, you can Normal Summon this card without Releasing. This card cannot be destroyed by battle or by card effects. Any Battle Damage you would take as a result of this face-up Attack Position card battling becomes 0. At the end of the Battle Phase in which this card battled, return all other monsters on the field to their respective owners' hands, and inflict damage to your opponent equal to the number of monsters returned x 300. During your Standby Phase, return this card to the Deck.


Read More for the Analysis hopefully in-depth

First on the list of awesome sounding monsters is Metaion.

Pros:
-Cool Name
-0 ATK
-Fairy
-Fire
-Normal Summonable
-Special Summonable from anywhere except deck (Would be god-like)
-Bounces all monsters and does damage (Potential fun comboes)
-Splashable (Yes I said it)
-Cannot be destroyed and no damage

Cons:
-Art is a little weird what with the face on it's body
-Level 10 (if only it was 8)
-No tributes if and only if you control no other monsters
-Bounces all monsters including anything you summon afterwards (can be a pro as well)

The fact that Metaion has 0 ATK is a pretty god-like stat due to Sangan and Debris Dragon (WHY!!!! literally why would you ever do that) but it's also a Limit Reverse target meaning if it gets MILLED you can special summon it at will to deter any attack. It also goes under Messenger of Peace which is fun. There are probably more I haven't listed but meh.

The fact that it's a Fairy means it works with tomorrow's card. It also garners support from any card that says Fairy-type monster on it including Valhalla, a really fun thing you can do is swing to clear the field to force your opponent to re-summon and run into a Bottomless and then when this card returns to your deck your field is empty again for Valhalla. 

Fire is always a fun attribute with little in way of support that actually works except Flamvell and Laval. This card can be searched by Neoflamvell Hedgehog and gains minimal if not near worthless support from being Fire. I honestly shouldn't have included this as a Positive. Oh and it can work in Heros to summon Nova Master.

Normal Summon without tribute is nice but if it was a Special Summon it would be awesome beyond awesome. Only drawback is having a clear field which it provides for itself. 

Special Summonable is always a pro even though you can't use stuff like UFO Turtle to summon it from your deck. Valhalla, Limit Reverse, Debris, Monster Reborn, Call of the Haunted, any Generic non-deck special summon card... Moving on...

Bouncing all monsters is fun... (Assuming the damage and bouncing are simultaneous you can use Fortune Lady Lighty with this card much in the way TCG can use Magical Dimension (Would like a professional opinion)). It has a cool interaction with Mokey Mokey King lol. Absolute Zero can go off but it's pointless because they do the same thing except Absolute Zero does it better. It has a fun combo with Criosphinx forcing a random discard when it bounces. It also returns Floaters to your hand like Stratos and Armageddon Knight. Card Guard can be used to add Guard Counters every turn. Crystal Beasts have fun with it. Trap Monsters have a field day as they can be returned to the hand and re-set to be activated on your opponents turn again at inopportune times. Fortune Lady Wind can be re-used. It's like Mist Valley Falcon in use but more fun and awesomer lol but it also gives you 6 Mist Valley Falcons for a Falcon Pawnch deck. This card also has sweet sex with Ultimate Offering... Imagine: Summon this use Ultimate Offering to summon Stratos search Alius. Swing use Ultimate Offering summon Stratos search Ocean use Ultimate Offering to summon Ocean (Paid 1500 but thinned by two cards and on your next standby get back Stratos).

This card cannot be Destroyed by Battle or Card effect... Speaks for itself leaving your opponent to either:
A: Waste Book of Moon
B: Compulsory
C: Dimensional Prison 
Or any cards that do similar effects to the above mentioned none of which are often played aside from the ones mentioned.

I never go into the Cons because they are explained simply lol


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