So yeah this is a Begone Knave deck I and Ernest have worked on. Expect a review from him about the card at some point if his computer ever gets back to working.
Monsters: 14
3x Reborn Tengu
3x Thunder King Rai-Oh
3x T.G. Rush Rhino
2x T.G. Warwolf
2x T.G. Striker
1x Gorz, The Emissary of Darkness
Spells: 13
2x Kaiser Colosseum
2x Mystical Space Typhoon
3x Smashing Ground (To deal with monster's that I'd rather kill off than force a bounce)
1x Dark Hole
1x Monster Reborn
1x Book of Moon
3x Pot of Duality
Traps: 13
1x Solemn Judgment
2x Solemn Warning
1x Mirror Force
3x Begone, Knave!
2x Horn of the Phantom Beast
1x TGX3 - DX2
2x TG1 - EM1
1x Torrential Tribute
NOTE: Begone Knave doesn't care about who's turn it is... A great use for it is to ram into synchros with a monster that gives advantage upon death like a T.G. or a Tengu. Due to your opponent's monster inflicting battle damage their monster is bounced..
NOTE: Kaiser Colosseum is in the deck due to how well it controls the field so that Begone, Knave doesn't become useless while they swing with more than my LP can afford. It's mostly a tech choice.
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