Wednesday, February 9, 2011

Remove from Game Psychic

Sides into FTK if you want lol. But otherwise it is working rather well and the new Psychic monsters give alot more power to the deck.



Monster: 18
3|Exvc|Taciturn Psycho Priest
1|Tdgs|Mind Master
1|Exvc|Psi-Girl
3|Exvc|Mental Seeker
1|Csoc|Overdrive Teleporter
3|Dt10|Calm, Silent Gusta
3|Exvc|Psycho Witch of Stillness
1|Db2|Morphing Jar
1|Dlg1|Gorz the Emissary of Darkness
1|Dt10|Wynnda, Miko of the Gusta

Spells: 15
3|Anpr|Brain Research Lab
1|Tdgs|Emergency Teleport
1|Rgbt|One For One
1|Sdrl|Foolish Burial
2|Crms|Telekinetic Power Well
2|Dp07|Hand Destruction
2|Sd2|Mystical Space Typhoon
1|Sdj|Dark Hole
1|Sdrl|Terraforming
1|Sdy|Monster Reborn

Traps: 7
1|Mrd|Solemn Judgment
1|Mrd|Mirror Force
2|Cp04|Bottomless Trap Hole
1|Sd2|Torrential Tribute
2|Tdgs|Mind Over Matter

1|Ha01|Ally of Justice Catastor
1|Dp08|Armory Arm
1|Csoc|Black Rose Dragon
1|Ha01|Brionac, Dragon of the Ice Barrier
1|Tdgs|Goyo Guardian
2|Ha02|Naturia Beast
1|Ha03|Naturia Barkion
1|Csoc|Psychic Lifetrancer
1|Tdgs|Stardust Dragon
1|Tdgs|Thought Ruler Archfiend
1|Exvc|Mental Over Daemon
1|Wjmp|Tech Genus Hyper Librarian
1|Tdgs|Magical Android
1|Dt08|Trishula, Dragon of the Ice Boundary


Taciturn Psycho Priest
Earth
Level 3
Psychic/Effect
When this card is Normal or Flip Summoned, it is changed to Defense Position. Once per turn, by sending 1 card from your hand to the Graveyard, select 1 Psychic-Type monster in your Graveyard and remove it from play. When this card is sent from the field to the Graveyard, select 1 monster removed from play by this card's effect and Special Summon it.
0/2100

At first glance this card is already gonna be called beastly. But at a second glance it gets even more broken. First there is no "you can" in it's effect meaning it most likely isn't Optional meaning it won't miss the timing when used with a variety of things.  It can also be summoned by Overdrive Teleporter and with alot of hard work and Brain Research Lab there are endless combo's leading to OTK's. There are alot of other things this card can do but I won't highlight all of them except it's level... 3 is the magic number... Debris, Overdrive, Mind Master, Emergency Teleport, and such.


Psycho Witch of Stillness
Earth
Level 3
Psychic/Effect
When this card on the field is destroyed and sent to the Graveyard, you can remove from play 1 Psychic-Type monster with 2000 or less ATK from your Deck. During the next Standby Phase, Special Summon the monster removed from play by this effect.
1400/1200

This one is less beastly than the above but it's still very very good and makes Pandaborg a sad kitten. It's optional and has to be destroyed but that's fine just treat it like a Recruiter that can get anything with 2000 or less sans Overdrive Teleporter. The monster is special summoned during the next standby phase so it can't defend you but if done at the right time can royally screw your opponent (Dark Hole with this out to summon on your opponent's Standby).


Psi-Girl
Earth
Level 2
Psychic/Tuner
When this removed from play card is Special Summoned, remove from play the top card of your Deck face-down. When this card is sent from the field to the Graveyard, add the card of yours removed from play by this card's effect to your hand.
500/300

This card is rediculously awesome. It's a tuner, Dimensional Alchemist, Mandatory, Earth monster meaning Naturia Beast and Barkion are accessible by psychics with ease. Imagine, summon Mind Master with Research Lab, then summon Taciturn discarding this card to remove it from play, Mind Master tribs Taciturn to play another Taciturn who discards something else to remove the other Taciturn for Psi-Girl who tunes with Taciturn to summon Naturia Beast and Taciturn who uses the effect again on the last card in hand to remove Psi-Girl (Who had already given you a free draw's worth) to start the Gusta Loop for as long as you need to get your defenses up lol.)


Mental Seeker
Earth
Level 3
Psychic/Effect
When this removed from play card is Special Summoned, pick up the top 3 cards of your opponent's Deck. Select one of them and remove it from play, then return the rest to the Deck.
800/600

Not nearly as good as Psi-Girl but the level isn't soo bad. It's effect leaves more to be desired but it can help set up RFTDD or DDR or Brain Hazard or Psycho Feel Zone... NEVERMIND it is a lot better now that Psi-Girl can't be special summoned by Overdrive and it can.

Mental Over Daemon
Dark
Level 9
Psychic/Synchro
1 Psychic-Type Tuner + 2 or more non-Tuner Psychic-Type monsters    Once per turn, you can select 1 Psychic-Type monster in your Graveyard and remove it from play. When this card is sent from the field to the Graveyard, Special Summon as many of the monsters removed from play by this card's effect as possible.
3300/3000

This one right here is fun. The cost isn't very steep but when you do it your are instantly rewarded. So upon summoning this if there is another one in your graveyard you can actually loop it forever with Mind Master lol. Note: Taciturn can Special Summon this from the RFG... so can Psychic Wizard of Silence (Great card but no room in deck will be reviewed possibly later). If this card lives for more than one turn your opponent has no choice but to bounce it or be OTK'ed by it's RFTDD-esque effect. It can remove any PSYCHIC-MONSTER meaning Synchros and such, Mind Master, If it lives long enough it's own Synchro Materials... There are a lot of things this card can Special Summon in the event you play it over Trishula.

That's all for Psychic's for now. No this isn't the best build it's just an idea that you geniuses out there can expand on and make beastly.

Edit: read the fact that I said Psycho Witch can't summon Overdrive... So how If I wrote that do I contradict myself one card later... lol Anyway yeah Overdrive cannot be Special Summoned which is why Witch can't summon it. (If Overdrive could be Special Summoned Psychic's would be Tier 1 or the new Rescue Cat one or other)

Edit 2: Overdrive can't summon anything but level 3 I thought it said level 3 and under... Now it's slightly dumb but the deck can still benefit from it. Just instead of summoning Mind Master or Psi-Girl and otking you have to get out Mental Seeker/Psychic Commander and Taciturn/Witch.

7 comments:

  1. Unfortunately, Overdrive Teleporter cannot be Special Summoned, or it would be an ideal target for Wizard, Priest, and Mental Over Daemon.

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  2. is like
    summon overdrive teleporter
    use effect, summon Priest and psi girl
    priest out a tuner(2/3stars) psi girl out from deck 1 card.
    synchro to naturia beast, priest returns the tuner,synchro stardust/(psychic lvl 9 from crms) woots~
    1card,2k hp, 2 synchros.

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  3. opps, read wrong, psi girl adds only when SP from rfg. kae failed. but still that 1 card advantage does not affect the 2 synchro monsters from coming out

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  4. er,
    overdrive summons lvl3 monsters only...

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  5. Edited the blogpost to include my oversights. I deleted my comments because they were serving no purpose and were written badly.

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  6. This is regarding your Pojo comment, but I do think you should experiment with multiple Overdrive Teleporters, i'll give an example of a typical play I can make.

    Though Psychic Witch of Stillness, having tribute fodder for Overdrive Teleporter is a piece of cake, so for the sake of argument lets use this to get Psi-Girl.

    - Tribute for Overdrive Teleporter
    - Pay 2000 to get Psycho Preist and Psychic Commando
    - Activate Priests effect removing Psi-Girl
    - Synchro Summon a Level 6 (Psychic Nightmare)
    - Special Summon Psi-Girl and get it's effect.
    - Synchro Summon Psi-Girl and Overdrive for Level 8

    Then at this point I at least have two Synchros I can use. But, with some of my additions, it gets better.

    - Use Miracle Synchro Fusion to remove Psychic Nightmare and Commando for Ultimate Axon Kicker.
    - If available, use Psycho Fill Zone to place the materials used for MSF, and make Mental Over Daemon. Using it's effect to remove Psychic Nightmare.

    Overdrive by itself can easilly net you a couple of Synchro Monsters, but at best of times, he can give you a full field of beefy monsters with great effects. (And if you made Thought Ruler, you'll get his protection on all of them, which to Ultimate Axon Kicker, makes him nigh on Invincible).

    But I do like the looks of it, from an OTK perspective it seems quite sound, although I cannot comment properly since I almost always opt for the consistant side as opposed to the explosive side. Although I have seen the OTK side in action, and I gotta say, it's wild. Although it could mean Mind Master getting banned =/

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  7. I noticed those once I tried it lol yeah Instead of constantly editing this one I'll make todays blog-post about it check back around 7-8 to see it.

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