I am making the proxies now and will be testing them expect the post at
Alright I can't cut paper worth shit I literally took off the names of most of the cards... gimme another hour or so please sorry for the huge delays
Finally I have tested it against GK's... yeah bad idea... murder...
Read more for some reviews
Big Jaws
Water
Level 3
Fish/Effect
If this card attacks, it is removed from play at the end of the battle phase.
1800/300
This card is a straight forward big beater for Fish/Aqua/Sea Serpent which now has RFG support.... This being level 3 is perfect for the new Exceeds especially Empty Space Sea Serpent Leviel. This card's main strength in that deck is that it removes itself from play to fuel Fish and Kicks or Shock! (Your chariot). It's special summonable through Bug Load to allow an instant -3 for an Exceed lol but it is worth it sometimes.
New Combo: Coelacanth>Dimensional Fissure> Big Jaws, Big Jaws, Oyster Meister, Royal Swamp Eel> Summon Leviel, tune for Gungnir. Send a Big Jaws to the Graveyard (not RFG'd) to revive Eel> Tune for Catastor.
1/5 General Use (WHY???)
4/5 RFG Fish/Aqua/Sea Serpent (It's also fun with a new combo I made up)
NEXT
Fly-Fang
WIND
Level 3
Fish/Effect
When this card attacks a Defense Position monster, and its ATK exceeds that monster's DEF, inflict the difference as Battle Damage to your opponent's Life Points. At the end of a Battle Phase this card inflicted Battle Damage to your opponent's Life Points, it is removed from play until your next Standby Phase.
1600/300
Simple Piercer but it's good because it RFG's itself for inflicting damage... So any poke will do and then you can chain Evil-Spawning Riverbed for a free search or summon Wing Tortoise to defend. It's a good card but eh there's better and in a RFG Fish/Aqua/Sea Serpent deck there are alot better things you can use.
0/5 General use
2/5 Fish Aqua Sea Serpent brokeness
NEXT
Sky-Oni Eating Ray
WIND
Level 3
Sea-Serpent (Nosebleed #2)/Effect
This card can attack your opponent directly. At the end of a Battle Phase this card attacked your opponent directly, it is removed from play until your next Standby Phase.
600/300
Simple Direct Attacker but it's alot better than the Above Fly-Fang because of Deep Sea Diva... Diva>tune> both RFG'd Shock! control insues.
0/5 General use
4/5 Fish Aqua Sea Serpent Brokness
NEXT
Air Orca
WIND
Level 3
Sea-Serpent/Effect
Once per turn, activate by removing from play 1 Fish-, Sea-Serpent-, or Aqua-Type monster in your hand. Select 1 destroy 1 face-up card your opponent controls. Afterwards, this card is removed from play until your next Standby Phase.
1400/300
Beastly removal... Diva>this> remove card in hand destroy opponent's monster... special summon Wing Tortoise or search with Riverbed or both> Standby phase you get this back...
NEXT
Wing Tortoise
WIND
Level 3
Aqua/Effect
When a Fish-, Sea-Serpent-, or Aqua-Type monster you control is removed from play, you can Special Summon this card from your hand or Graveyard.
1500/1400
Great card... Opponent swings over a Fish while D.Fissure is up... Summon this from your hand OR Graveyard if it died earlier. It's also a really good card for Recurrable Exceeds... Leviel send Wing Tortoise to the grave to summon out Big Jaws both swing... Big Jaws get's removed and Wing Tortoise comes back?!?!?!
1/5 General Use
5/5 Fish, Aqua, Sea Serpent ...ness
NEXT
Spearfish Soldier
WATER
Level 4
Sea-Serpent/Effect
This card gains 100 ATK for each of your removed from play Fish-, Sea-Serpent, or Aqua-Type monster.
1700/1100
If this card was level 3 it would be ridiculously awesome. but as level 4 it doesn't really work with the Other support in the set... aside from Legendary Ocean which disallows Leviel...
0/5 General
2/5 Fish, Aqua, Sea serpent
NEXT
Underwater Warship Aero Shark
WATER Rank 3
Fish/Exceed
2x Level 3 Monsters
Once per turn, you can activate this effect by removing 1 of this card's Exceeds Material Monster. Inflict 100 Damage to your opponent's Life Points for each of your removed from play monsters.
1900/1000
This card is pretty much pointless now that they are releasing Leviel in the same set... This card doesn't help the strategy and only does 100 per RFG'd monster you have... It can help in clutch but isn't worth it.
1/5 General
2/5 Fish, Aqua, Sea Serpent
NEXT
Empty Space Sea Serpent Levaiel
WIND
Rank 3
Sea Serpent/Exceed
2x Level 3 Monsters
Once per turn, you can remove 1 of this card's Exceeds Material Monster to select 1 of your or your opponent's removed from play Level 4 or lower monster and Special Summon it to your field.
1800/1600
This card is the main Exceed for the strategy. It can instantly summon out anything you have removed level 4 or lower which is alot... Bring back an Air Orca for the removal... remove Wing Tortoise from the stack to summon Big Jaws or the Oni and swing... Such and such...
2/5 General
5/5 Fish, Aqua, Sea Serpent
NEXT
Aqua Jet
Spell Card
Normal Spell
Activate by selecting 1 face-up Fish-, Sea-Serpent- or Aqua-Type monster. The selected monster gains 1000 ATK.
Meh it's useful to help you swing over some stuff...
0/5 General
1/5 Fish, Aqua, Sea Serpent
NEXT
Surfacing (Already done find the post with it and refer to there.)
NEXT
Fish and Kicks
Spell Card
Normal Spell
If there are 3 of your Fish-, Sea-Serpent-, or Aqua-Type monsters that are removed from play, activate by selecting 1 card on the field. Remove from play the selected card.
This card is an important part of the control for the deck. Getting said amounts removed from play isn't hard and it's 1 for 1 non-destruction Removal.
0/5 General
4/5 Fish, Aqua, Sea Serpent
NEXT
Poseidon Wave
Trap Card
Normal Trap
Activate when your opponent declares an attack with a monster. Negate the attack of the opponent's monster. If you control a face-up Fish-, Sea-Serpent- or Aqua-Type monster(s), inflict 800 Damage to your opponent's Life Points for each of them.
Meh... not all that great but a possibility of 4000 Damage just for your opponent swinging into a full field is nice.
0/5 General
2/5 Aqua, Fish, Sea Serpent
NEXT
Evil-Spawning Riverbed
Trap Card
Normal Trap
Activate when 1 Fish-, Sea-Serpent-, or Aqua-Type monster you control is removed from play. Add 1 Level 4 or lower Fish-, Sea-Serpent-, or Aqua-Type monster from your Deck to your hand.
Necessary for the control of the deck by ensuring replacements for your Big Jaws and Air Orca by making it helpful...
0/5 General
3/5 Fish, Aqua, Sea-Serpent
NEXT
Shock!
Trap Card
Counter Trap
Activate by returning 1 of your removed from play Fish-, Sea-Serpent-, or Aqua-Type monster to your deck. Negate the activation of an Effect Monster's Effect and destroy it.
Chariot for RFG fish, Aqua, Sea Serpent is beautiful. Except you don't need a field you just need RFG'd crap...
0/5 General
5/5 Fish, Aqua, Sea Serpent
Finally finished with the fish, Aqua, Sea Serpent RFG reviews...
No comments:
Post a Comment