Saturday, March 31, 2012

State of the Blog Address!!

Well we are once again here to witness another month of Yami no Duel. This past month has been a huge success for Yami no Duel even more of you loved viewers began to view this site than ever before and have even began to comment more often on the posts leaving me extremely happy. Some of you may have noticed that I put a soft block on commenting on anything older than 7 days by making you all wait for me to review the comment before it is published. I did that so as to filter out those who didn't notice how old some of the posts they were commenting on were.

Moving on, we have welcomed a new Writer to the blog, Spitta!! So now we have a grand total of Three Writers. I the Administrator for the Blog and Head Editor Yuginshin, My Partner in Crime and Discovery Ernest,  and now My Friend and somehow I guess Rival Spitta!!! The blog has evolved from it's humble beginnings and its about to cross over into the New World!!! Unbeknownst to the blog there exists even more danger and powerful enemies as the duelist returns to take over the New World! *Insert random opening song here*

Soon my viewers and friends there will be a Return of the Duelist!!! As I begin this month of Card Reviews I am looking forward to meeting this Duelist and writing about him in a thorough article to show the world his true colors. It'll be a struggle but with your support I'm sure we will come out on top. Now then this month has breached 10000 views and beat out Feburary by over 1000 views. Next Month with the Return of the Duelist I'm expecting some earth-shattering results.

Normally I make these addresses fairly long but in interest of the new poll question I'll leave it short. "Do you like the 'State of the Blog Address'?" I'm expecting a flood of replies to the simple Yes or No question.

Also: Not going to be a poll but comment here with what you think: Do you like the month of Decks and Strategies followed with a month of Card Reviews which then is followed by a month of Decks and Strategies? If so then I'll keep the format it just so happens though that April and February were both new set release months so coorelated perfectly. I have no idea about the set after Return of the Duelist though there just has been no information on it. If it follows and comes out 2 months after Return of the Duelist though I cannot change the format of my schedule (JUNE).

BTW Persona 4 episode 25... Damn you!!!!! Why would you give the New Game+ Option!!!! Now I'm waiting for an OVA that may never come... Or you'll just surprise me with an Episode 26 either way you are a douchebag and should die in a fire underwater during a sandstorm in Antartica!!! BTW Lucifer is an epic Persona!!! but I want my Izanagi no Ookami!!!

BTW2: Just downloaded Katawa Shoujo... The only good thing to come out of 4chan since.... I don't know... Thank you Reddit for showing me about such an interesting Visual Novel I can't wait to play it.

Everyone that happens to still be on Spring Break good luck, have fun, and be safe!! I'll be here tomorrow with the first review!!

Friday, March 30, 2012

The Masked Bubble

Bubblebeat has been doing very very well recently which is to be expected as it's a new take on Hero's which is always a treat. The main premise of the deck is on Bubbleman adding major Xyz Options and with Blade Armor Ninja allowing OTK's with Stratos and Monster Reborn or surprise 4400 hits and with a new Xyz from the new Starter deck they also get a reliable stall option mixed with a Tsukuyomi for another avenue to run over big beaters. Essentially they now have good Offense, Defense, and can take an opponent's strength and destroy him with it through use of Super Polymerization. The deck also can successfully utilize Mask Change and Miracle Fusion for consistant Absolute Zero/Acid wipes. The deck has access to a ton of powerful plays and many control options while minimizing it's weakness to Royal Decree with a trap line-up of less than 10. With it's low monster count but high searchability there's just no point in not running enough spells to overwhelm with a ton of power cards.

The deck's power stems from constant pressure from HERO's that are essentially floaters especially Alius as a Spark makes a searched Alius into a plus 1. Hero Blast even gives you back that Alius for another 1 for 1. The deck just grinds out advantage and waits for the first few negates of the game. In order to push in for major damage with limited ways for the opponent to get out. The deck along with the pressure aims to punish misreads and misplays by the opponent. You set your hand and summon Stratos... if it goes unnegated they cannot stop your Bubbleman without taking a hit. The Xyz is just going to happen. And if they stop the Xyz they risk taking a Miracle Fusion to the face.

Stopping the deck is difficult you just simply must outplay and outread the deck. Making mistakes isn't safe against Bubblebeat so you must be on top of your game at all times and negate the major threats. You see a Stratos try to warning it. Do whatever you can to keep it off the field as they won't set their hand until they have a bubbleman in hand. If they misplay and set their hand first kill the Stratos ASAP any way you can and just deal with the bubbleman. If they leave a lone bubbleman on the field with backrow expect a Acid to hit you so try to avoid setting cards while that bubbleman is on field. End Phase Harpies Feather Duster or on chain Feather Duster hurts... If you can force a Vapor you'll be in good position as 2400 isn't hard to run over as they lose major Super Poly access and Mask Change. But they also gain access to Miracle Fusion which will be a problem so you'd have to be prepared to deal with that.

Essentially to defeat the deck you must take a stance of aggression if you can put them into a bad position they can often not turn it around very easily. They gain from putting the aggression against you. In a speed race though they have to take a defensive stance meaning you can get them to waste big cards early and lower their chances of using that card late game when it counts. You also once again have to outplay them and be a couple steps ahead in the game and remember every card they have activated throughout the duel so to know what they should have left in their deck to combat you with. In otherwords treat them like you would treat any control deck even though they are an aggressive deck as they still don't fight back well against large monsters and in TCG a Large DARK monster can often seal their fate as we don't yet have Escuridao. in OCG you want to be prepared for a Super Polymerization but also press as if the card didn't exist as it's an inevitability.

Good luck and tomorrow there will be a State of the Blog Address before the transition on April 1st to Card Reviews!! And on April 12/14 for the Return of the Duelist Reviews.

Karakuritronic

Alright I just woke up and it's 3 AM so this will be really short and terse.

Monsters: 23
3x Ninishi
3x Nishipachi
2x Nanashick
3x Nisamu
3x Scopen
3x Staplen
3x Boomboxen
3x Card Car "D"

Spells: 17
2x Pot of Duality
1x Pot of Avarice
2x Machine Duplication
3x Iron Call
3x Junk Box
1x Limiter Removal
2x Mystical Space Typhoon
1x Heavy Storm
1x Dark Hole
1x Monster Reborn

Extra:
Level 7 and 8 Synchros
Rank 7, 4, 3 Xyz
Just make sure to include the Karakuri Synchros

Wednesday, March 28, 2012

Just scroll down to yesterdays post

Ya see I have nothing to say... I don't feel up to making any posts while I feel terrible thanks to allergies. Sorry guys. If I could get into contact with Spitta that'd be helpful lol.

Tuesday, March 27, 2012

Geargigant X OTK Possibilities

Well I've been thinking of a way to make a deck that spams multiple Rank 4's in one turn and just can't quite figure out how to do it. I've done Sacred, Verz, Water Xyz, Gadget, HERO... and so on but just can't find a deck that can spam them more than once a turn without ultimate offering. Well then damn I guess we'll just have to go back to using ultimate offering... So here's my plan... First off Gadgets are always a good idea. So you now have a 9 Gadget base for Xyz... But you with 9 gadgets can make 3 Geargigant X's... So you can put out 3 Geargigant X use all their effects to pick any 3 Level 4 or lower Machines from your deck to your hand. And have room to summon 2 of them for game... of course isn't Gadget's just spamming a bunch of Xyz better?

Well what about putting out 3 monsters all level 4... Basically 2 Geargiaccel and 1 Tinplate Goldfish should do fine... Goldfish>Accel... Special second Accel... overlay Goldfish and Accel for Geargigant X... Use it's effect to grab another Accel from deck... Special out that Accel... now you can overlay for a second Geargigant X... that's a total of 4600 damage worth right... So we are still off by a good bit... And we've already normal summoned... Well the second Geargigant can add an Accel from grave but Geargigant X isn't a Geargia so you can't summon it out... There must be a better way right? If I told you there might be would be be happy... BTW  A single Iron Call lets you make another Geargigant X for 6900 damage... Also advantage wise you didn't lose much... The First Geargia cost you 3 cards from hand The Second Geargia cost you 1 card the Third Geargia cost you 1 card... The First Geargia gave you 1 card... The Second Geargia gave you 1 card the Third Geargia gave you one card... overall you only lose about 1 card worth of advantage but get 3 monsters on the field. so in essence you had used 4 total cards that you actually had to obtain... to make 3 Xyz in one turn... with no real set-up...

1 Geargiaccel and 1 Geargiarsenal and 1 Tinplate Goldfish also works... Same exact combo but use Arsenal to put out the second Accel... Problem is we are missing damage still 1100 that has to happen somehow (This is considering an empty field mind you).

So we have a conundrum... we can take a 4 card combo and put out 6900 damage... thats just not good enough. (If we had a Ultimate Offering or Limiter Removal it'd be too dependent). I want this to be as independent on extra cards as possible. With Limiter Removal though we can do either combo doesn't really matter but instead of using Iron Call for the third one we can just Limiter Removal for 9200 damage total... Or we could use Ultimate Offering and make enough monsters for over 8000 damage... Offering would turn the whole hand into anything we needed.

There are a ton of different ideas I have with Geargia's and I'm hoping to hear from you all about how you can make an OTK using Geargigant X without using a single Gadget monster.

Monday, March 26, 2012

Tempel Ideas

So Magical Summoner, Tempel can let me summon any level 5 or higher Dark or Light Spellcaster from my Deck... At the cost of using a Spell Card and tributing it... DONE!! As in Read More because I really typed more than I thought I would and it would crowd the front page. And nope this is a Strategy post not a Deck

Sunday, March 25, 2012

Merchant Sworn Spam

So essentially I put Magical Merchant into an all LIGHT scenario and it was hilarious it doesn't deserve the wins it gets just because it is pure luck lol. Photon Veil is the easiest way to search 3 Magical Merchant turn 1 while putting back into the deck a ton of cards that would rather not be in hand...